Flamethrower Thrusters [Rocketmod/Rocket Thrusters] Flame-Color changer mod [0.32+]

Discussion in 'Besiege: Modding' started by ITR, Apr 25, 2016.

  1. kir0o0

    kir0o0 New Member

    i use v0.3 and it didn't work
     
  2. nukebox

    nukebox Member

    Same happens to me, but I'm too lazy to say it. :p
     
  3. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    Guess I'll update it when I get stuff working again
     
  4. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    Updated to v0.3
     
  5. Admiral Kirk

    Admiral Kirk New Member

    wont work for me on v0.32 (should it?)
     
  6. you and me both doesn't work for ,e
     
  7. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    Updated to 0.32
     
  8. Aven

    Aven New Member

    dude I love it, but I wanna know how to change the duration ?
     
  9. maxopok

    maxopok New Member

    Infinite ammo button
    [​IMG]
     
  10. Dash Survolt

    Dash Survolt New Member

    I believe that the rocket mod still exists simply for the fact that there is no hard manual work having to rotate the normal fireworks in game, it makes things much faster. At least in my opinion
     
  11. Shade

    Shade Active Member

    hide a flying block with flamethrower as trails, works well and compatible with others too
     
  12. Displayter.

    Displayter. Member

    can this be updated?
     
  13. Dark besieger

    Dark besieger New Member

    tell me if you think my flag that I made in Photoshop is cool
    :cool::cool:
    I spent 1 Hour making this

    Edit: I forgot to say



    YOUR MOD IS AWESOME

    really
     
  14. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    It works in the current version
     
  15. AE4

    AE4 New Member

    I have a question regarding the flamethrower block prefab and modding in general, as a "to be" modder I thought that a mod that removes the limitation on flamethrowers would be a good start since i love the flamethrower thrusters mod (i know infinite ammo does it but thats a god tool so thrusers dont work that well) and it's something that I would use myself, and it seemed easy at the time, I'm having trouble finding the way of editing block prefabs, I assume you edit a special gameobject in some list when your mod's OnLoad runs and undo it when OnUnload is called, as you built the flamethrower mod that I know and loved, I suppose you might know some of the variables that control the flamethrower. Some pointers on where to look?
     
  16. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    IIRC reference-master has a prefab list you can edit
     
  17. AE4

    AE4 New Member

    So, I've spent 40 minutes going trough every link I could find, every single entry in the object explorer and every property they have, I am 100% ceartain that I have no idea whet "IIRC reference-master" means, nor where to find it... note: I know unity, I've been using it for 2 years, I am confident in c#, but... this hierarchy, it's so confusing... (but that is to be expected from a game that only sort-of supports modding)
     
  18. ITR

    ITR l̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ֍̫̜̥̭͖̱̟̟͉͙̜̰ͅl̺̤͈̘̰̺͉̳͉̖̝̱̻̠̦͈ͅ Staff Member

    IIRC means "If I recall correctly", ReferenceMaster is a class in Assembly-CSharp.dll (or maybe in Assembly-UnityScript.dll, can't remember)
     

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